Talecore Studios was founded in late October 2015 by Anna Jenelius, a QA manager who decided to quit her job and go indie. The focus, she decided, would be games with emphasis on narrative and simple but robust design. She already had a small part time project, Capitals, running with Sebastian Alonzo and Markus Hellström – but the time had come to make games with all engines running on full throttle.
Talecore Studio’s goal is to create experiences that engage the heart and challenge the brain – experiences that make you feel and think. The studio will not hesitate to deal with heavy subjects and more mature themes than you might be used to from other games. Just like literature and movies can range from comedy via the very dark to the thought-provoking, so should games. It is simply a part of the industry showing that it is growing up.
As of right now, Anna is still the only full-time employee of the studio. Besides game projects, the studio also does freelancing, consulting and lecturing.
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